Sat. Jun 22nd, 2024

Embark on a journey through time and space as we explore the fascinating world of science fiction role-playing games. The genre has captivated the imagination of gamers for decades, transporting them to distant planets and futuristic worlds. But the question remains, what was the first sci-fi RPG game to capture the hearts and minds of gamers everywhere? Join us as we delve into the annals of gaming history to uncover the answer to this intriguing question. Prepare to be amazed as we journey through the evolution of sci-fi RPGs and discover the game that started it all.

Quick Answer:
The first science fiction role-playing game (RPG) is often considered to be “Dungeons & Dragons,” which was first published in 1974 by Gary Gygax and Dave Arneson. This game allowed players to create characters and embark on adventures in a fantasy world filled with magic and monsters. However, the first science fiction RPG specifically was “Traveller,” first published in 1977 by Steve Jackson Games. Traveller is a game of space exploration and adventure, set in a vast and detailed universe. Players take on the roles of starship captains and crew, exploring the galaxy and encountering a variety of alien races and civilizations. The game quickly gained popularity and has since spawned numerous spin-offs and expansions, making it one of the most enduring and influential science fiction RPGs of all time.

The Evolution of Sci-Fi RPGs

The Beginnings of Sci-Fi RPGs

  • Early tabletop RPGs
  • Influence of science fiction literature
  • First sci-fi RPGs created

Early Tabletop RPGs

The roots of sci-fi RPGs can be traced back to the early days of tabletop gaming. In the 1970s, the first role-playing games emerged, including Dungeons & Dragons, which allowed players to assume the roles of fantasy characters in a shared narrative. These games were groundbreaking in their use of collaborative storytelling and allowed for limitless creativity in world-building.

Influence of Science Fiction Literature

Science fiction literature played a significant role in the development of sci-fi RPGs. Classic science fiction novels such as Asimov’s Foundation series, Herbert’s Dune, and Clarke’s Space Odyssey series inspired game designers to create new worlds and civilizations. The sense of wonder and possibility found in these works translated seamlessly into the realm of tabletop gaming, allowing players to explore and create their own sci-fi universes.

First Sci-Fi RPGs Created

As the popularity of tabletop RPGs grew, so did the demand for science fiction-themed games. In 1974, the first sci-fi RPG, Starcrash, was released. This game combined elements of space opera and science fiction, allowing players to take on the roles of space explorers in a vast, star-spanning setting. Other early sci-fi RPGs included Metamorphosis Alpha (1976) and Traveller (1977), which expanded upon the concept of space exploration and the vastness of the universe.

These early sci-fi RPGs laid the groundwork for the countless games that followed, each building upon the ideas and concepts introduced by their predecessors. As the genre continued to evolve, new worlds, characters, and stories were created, allowing players to immerse themselves in the limitless possibilities of science fiction.

The Golden Age of Sci-Fi RPGs

1980s and 1990s

The 1980s and 1990s were a defining period for the sci-fi RPG genre. During this time, several influential games emerged that would shape the landscape of the genre for years to come. One of the most notable games from this era was “Dungeons & Dragons” (1974), which pioneered many of the concepts and mechanics that would become staples of the RPG genre.

Another significant game from this period was “Cyberpunk 2020” (1990), which introduced players to a dystopian future filled with cybernetic enhancements, corporate intrigue, and high-tech weaponry. This game would go on to inspire numerous other sci-fi RPGs and even a popular video game series.

Other notable games from the 1980s and 1990s included “Traveller” (1977), which focused on space exploration and adventure, and “Shadowrun” (1989), which combined elements of cyberpunk and fantasy in a unique and compelling way.

Influential games and systems

The games of the 1980s and 1990s also introduced several influential game systems that would shape the future of sci-fi RPGs. One of the most notable of these was the “GURPS” (Generic Universal Role-Playing System) series (1986), which provided a flexible and adaptable framework for creating a wide variety of sci-fi settings and adventures.

Another important system from this period was the “West End Games” (WEG) “Star Wars” RPG (1987), which brought the iconic science fiction franchise to the tabletop. This game featured a unique game mechanic known as the “d6 System,” which used six-sided dice to determine success or failure, and would go on to influence numerous other RPGs.

Overall, the 1980s and 1990s were a formative period for the sci-fi RPG genre, with numerous influential games and systems emerging during this time. These games helped to shape the genre as we know it today and continue to inspire new generations of players and game designers.

The Modern Era of Sci-Fi RPGs

  • 21st century and beyond
  • Technological advancements
  • Continued popularity and evolution of the genre

The modern era of sci-fi RPGs began in the 21st century and beyond, a time marked by significant technological advancements that have had a profound impact on the gaming industry as a whole. As the capabilities of gaming hardware and software continued to evolve, so too did the scope and complexity of sci-fi RPGs.

One of the most notable trends in modern sci-fi RPGs has been the increasing emphasis on open-world gameplay. Many modern games in the genre feature vast, sprawling environments that players can explore at their leisure, often with a wide range of quests, side-missions, and activities to engage in along the way. This approach has allowed developers to create more immersive and interactive worlds, with greater attention paid to detail and player agency.

Another important development in modern sci-fi RPGs has been the increased use of player choice and consequence. Many modern games in the genre feature branching storylines and multiple endings, with player choices having a significant impact on the course of the game. This approach has helped to create a sense of player investment and engagement, as well as encouraging replayability and exploration.

In addition to these gameplay trends, modern sci-fi RPGs have also been characterized by a continued focus on storytelling and character development. Many modern games in the genre feature complex, morally ambiguous characters and plotlines that delve into themes of identity, power, and morality. This approach has helped to elevate the genre beyond its roots as simple entertainment, and has allowed it to explore more complex and nuanced ideas.

Overall, the modern era of sci-fi RPGs has been marked by a continued evolution of the genre, with technological advancements allowing for greater immersion, interactivity, and player choice. As the genre continues to grow and evolve, it remains a staple of the gaming industry, offering players a unique blend of adventure, exploration, and storytelling.

The Contenders: The First Sci-Fi RPG Game

Key takeaway: The first sci-fi RPG game was Metamorphosis Alpha, developed by SPI (Simulations Publications Inc.) in 1976. This groundbreaking game paved the way for the modern sci-fi RPG genre, introducing elements of collaborative storytelling and character development. Its innovative mechanics and setting inspired countless games and settings that followed in its footsteps, shaping the sci-fi RPG genre as we know it today.

The Early Candidates

Space: 1889

Space: 1889 is a tabletop role-playing game set in a steampunk universe, where players can explore a world where the industrial revolution has led to technological advancements that have taken humanity to the stars. The game was first published in 1989 by the British company, Industrial Chemicals. It was designed by Frank Chadwick, and uses a simple d20 system for resolving actions. Players can choose from a variety of character archetypes, such as engineers, doctors, and diplomats, and can explore the galaxy on behalf of Earth’s various national powers.


Traveller is a science fiction role-playing game that was first published in 1977 by the company, Game Designers’ Workshop. It was designed by Marc Miller, and is set in a vast and complex universe that is millions of years old. The game uses a unique percentile-based system for resolving actions, and allows players to take on the roles of a wide variety of characters, from interstellar merchants to military officers. Traveller has spawned numerous spin-off games and settings over the years, and remains one of the most popular science fiction RPGs to this day.

Star Frontiers

Star Frontiers is a science fiction role-playing game that was first published in 1983 by TSR, Inc. It was designed by Douglas Niles and Steve Hendershot, and is set in a future where humanity has colonized the stars and formed a variety of interstellar factions. The game uses a d20 system for resolving actions, and allows players to take on the roles of a wide variety of characters, from scientists to soldiers. Star Frontiers was notable for its focus on storytelling and exploration, and has remained a cult classic in the RPG community to this day.

The Front-runners

Gamma World

  • Originally published in 1978 by TSR, Inc.
  • Set in a post-apocalyptic world where mutants roam the land and technology is a distant memory.
  • Players take on the role of mutants, each with their own unique abilities and characteristics, as they navigate the dangerous world and fight for survival.
  • The game was highly influential in the development of the post-apocalyptic genre in both gaming and literature.

Metamorphosis Alpha

  • Published in 1980 by Palladium Books.
  • Set on a spacecraft that has been transformed into a massive dungeon, players must navigate the ship and battle mutants, robots, and other threats.
  • The game features a unique setting and story, with a focus on exploration and combat.
  • It was also one of the first RPGs to feature a complex and detailed system for character creation and development.


  • Created by West End Games in 1984.
  • Set in a dystopian future where the players are secret agents working for the computerized society known as “The Computer.”
  • The game is known for its dark humor and satirical take on the cyberpunk genre, with players often playing against each other as well as the game’s narrator.
  • Paranoia was also one of the first RPGs to heavily incorporate technology and computer systems into its gameplay.

The Winner: Metamorphosis Alpha

Origins and history of the game

Metamorphosis Alpha, developed by SPI (Simulations Publications Inc.) in 1976, is widely regarded as the first science fiction role-playing game (RPG). It was created by Marc Miller, who later went on to design the popular Traveller RPG. The game was initially released as a boxed set with a 32-page rulebook, a large color map, and detailed illustrations.

Significance and impact on the sci-fi RPG genre

Metamorphosis Alpha was groundbreaking in its approach to science fiction RPGs, as it moved away from traditional tabletop wargames and introduced elements of collaborative storytelling and character development. The game’s open-ended structure allowed players to explore the vastness of space and delve into the unknown, making it a forerunner of the modern sci-fi RPG genre.

The game’s mechanics were also innovative for their time, featuring a percentile-based system for resolving actions and a detailed ship-to-ship combat system. The inclusion of a randomized map ensured that each game was unique, encouraging players to create their own stories and engage in open-ended exploration.

Legacy and influence on later games

Metamorphosis Alpha had a lasting impact on the sci-fi RPG genre, inspiring countless games and settings that followed in its footsteps. Its emphasis on open-ended exploration and character development paved the way for modern sci-fi RPGs, such as GURPS Space and the popular Mass Effect video game series.

Moreover, the game’s influence can be seen in other genres as well, particularly in the emergence of open-world and sandbox-style video games. Its innovative mechanics and collaborative storytelling elements have made it a staple of the RPG genre, and its influence can still be felt today.

Other Notable Sci-Fi RPGs

Classics That Shaped the Genre

  • Cyberpunk 2020: Published in 1990 by R. Talsorian Games, this classic cyberpunk RPG set in a dystopian future was a trailblazer in its genre. It introduced innovative game mechanics, such as the “Life Path” system, which allowed players to customize their characters’ backgrounds and experiences. The game’s rich world-building and focus on player choice made it a standout in the tabletop RPG scene.
  • Shadowrun: Debuting in 1989, Shadowrun was another influential cyberpunk RPG. Developed by FASA Corporation, it blended elements of fantasy and science fiction, with players taking on the roles of hackers, mercenaries, and magic users in a gritty, dystopian future. The game’s unique fusion of genres and innovative gameplay mechanics, such as the “Matrix” system for hacking, earned it a dedicated fan base and helped shape the cyberpunk RPG genre.
  • Deadlands: Released in 1996 by Pinnacle Entertainment Group, Deadlands was a pioneering Weird West RPG that combined elements of the Western genre with supernatural and horror themes. The game’s distinctive setting, which reimagined the American Wild West with zombies, ghosts, and other paranormal elements, set it apart from other RPGs. Deadlands also introduced an innovative game mechanic called the “Plot Point Campaign,” which allowed the Game Master to reward players with points that could be spent to influence the story, adding a unique layer of player agency to the game.

The New Guard

Eclipse Phase

Eclipse Phase is a post-apocalyptic sci-fi RPG that takes place in the distant future, after the collapse of human civilization. In this game, players take on the role of “exomorphs,” humans who have undergone extensive body modifications to survive in the harsh new world. The game’s setting is one of constant struggle against the dangers of the universe, including other hostile life forms and the constant threat of death.


Numenera is a sci-fi RPG set in the Ninth World, a distant future where advanced technology has been left behind by previous civilizations. Players take on the role of “Nano-assisted Bloodline Inheritors,” or “NBI,” who are tasked with uncovering the secrets of the past and using their knowledge to shape the future. The game’s setting is one of wonder and discovery, as players explore the remnants of ancient civilizations and uncover the secrets of the numenera, a form of advanced technology that has been long forgotten.

Star Trek Adventures

Star Trek Adventures is a sci-fi RPG set in the Star Trek universe, where players take on the role of crew members aboard a Federation starship. The game’s setting is one of exploration and diplomacy, as players encounter new civilizations and encounter the unknown. The game’s mechanics are designed to simulate the action and drama of the Star Trek universe, with players engaging in battles, exploring new worlds, and interacting with alien species.

The Enduring Appeal of Sci-Fi RPGs

  • Why sci-fi RPGs continue to captivate players
    • Imagination and escapism: Sci-fi RPGs offer players the opportunity to explore new worlds, civilizations, and technologies, fueling their imagination and providing an escape from the mundane.
    • Complex characters and stories: The rich narratives and well-developed characters in sci-fi RPGs keep players engaged and invested in the game’s world.
    • Innovative gameplay mechanics: Sci-fi RPGs often introduce unique and innovative gameplay mechanics, keeping players challenged and entertained.
  • The future of the genre
    • Technological advancements: As technology continues to evolve, sci-fi RPGs will have even more opportunities to push the boundaries of what is possible in gaming.
    • Diverse themes and perspectives: With the increasing diversity of developers and players, sci-fi RPGs will continue to explore a wide range of themes and perspectives, making the genre even more compelling.
    • Global appeal: Sci-fi RPGs have a global fan base, and the continued growth of gaming in different regions will only enhance the genre’s popularity.
  • The impact of the first sci-fi RPG game on the world of gaming
    • Pioneering a new genre: The first sci-fi RPG game blazed a trail for other games to follow, establishing the sci-fi RPG genre and setting the stage for future titles.
    • Inspiring innovation: The original sci-fi RPG game inspired developers to push the envelope and create new and exciting experiences for players.
    • Shaping the gaming industry: The success of the first sci-fi RPG game influenced the development of other genres and set the stage for the modern gaming industry.


1. What is a sci-fi RPG game?

A sci-fi RPG game, short for science fiction role-playing game, is a type of video game that combines elements of science fiction and role-playing. Players assume the roles of characters in a fictional universe and engage in a variety of activities, such as exploring, fighting, and solving puzzles. These games often feature complex storylines, detailed world-building, and advanced technology.

2. What is the first sci-fi RPG game?

The first sci-fi RPG game is a matter of debate among gamers and historians. Some argue that the first sci-fi RPG game was “Spacewar!” which was created in 1962 for the PDP-1 computer. Others claim that the first sci-fi RPG game was “Dungeons & Dragons,” which was first published in 1974. However, “Dungeons & Dragons” is generally considered to be the first tabletop RPG, rather than the first sci-fi RPG game.

3. What are some notable sci-fi RPG games?

There have been many notable sci-fi RPG games throughout the years. Some of the most popular include the “Mass Effect” series, “Fallout” series, “Star Wars: Knights of the Old Republic,” “Final Fantasy” series, and “Deus Ex” series. These games have all made significant contributions to the sci-fi RPG genre and have been enjoyed by millions of players around the world.

4. What makes a game a sci-fi RPG game?

A game can be considered a sci-fi RPG game if it incorporates elements of science fiction and role-playing. This can include a fictional universe with advanced technology, futuristic settings, and characters with unique abilities or powers. Additionally, players should have the ability to assume the role of a character and engage in activities such as exploring, fighting, and solving puzzles.

5. How has the sci-fi RPG genre evolved over time?

The sci-fi RPG genre has evolved significantly since the early days of “Spacewar!” and “Dungeons & Dragons.” Modern sci-fi RPG games feature stunning graphics, complex storylines, and advanced technology that allows for more immersive gameplay. Many games also include multiplayer modes, which allow players to team up and explore the game world together. Additionally, the rise of mobile gaming and cloud technology has made sci-fi RPG games more accessible than ever before.

Why some sci-fi guns are bad. #history #nerd #scifi #ttrpg #rpg #starwars #traveller #starfinder

Leave a Reply

Your email address will not be published. Required fields are marked *